Posted on Stratics Tuesday, February 24, 2004, 3:31 PM EST by Joshua Rowan (GeneralNews)
More news on the Relocation front.
First, UO Stratics has received reports that something will be happening at 10:00AM Central Time, Wednesday, February 25, at the Origin Systems offices. There are no specifics to share yet on what exactly will happen at this time, but all indications point to something very important for all staff at Origin Systems. When Stratics knows more, we will make sure to let you all know.
In a related report in a Gamespot Article, the gaming website has posted their own report about the Relocation. After talking with AustinXL and several other sources, they report the following:
According to AustinXL, tomorrow Electronic Arts will shutter its internal studio Origin Systems, developers of Ultima Online. The Austin, Texas, business newsletter stated that "employees will be offered an opportunity to relocate to California or accept a severance package." Sources tell GameSpot the move would affect at least 100 Origin staffers.
AustinXL, a creation of Christopher Sherman (who is also the executive director of the Austin-based Game Initiative), cited sources within Origin. Sherman told GameSpot today that such a closure "would not spell the demise of the Austin game development community by any stretch." Previous layoffs at Origin "have spawned a bunch of spin-offs and start-ups," Sherman said.
...
An Electronic Arts' spokesperson neither confirmed nor denied the AustinXL story. "Thanks for bringing this to us," the spokesperson said. "EA is constantly evaluating best-practices and structures for our worldwide studio operations. At this time, we have no changes to announce."
The article was posted by Gamespot at 11:42 AM this morning, indicating that the sources AustinXL is using are also pointing to Wednesday as the day everything will officially go down. For complete details, make sure to check out Gamespot's Entire Article.
Borg Notes... All my friends at OSI.......best ye hook up the Lamas and load up the chests on the wagon train.....get those boots a walkin. First ones at the new locale will get the better rooms with a view. Else ya gonna be trying to hide your red swingline stapler whilst the old EA guard walks past ye space. (jokey from movie Office Space) hmmm Maybe I should have titled this post.........OSI MISERY Continues...instead of MYSTERY.....
Given this note........ Account Support will be limited on Wednesday, February 25, from 9:00am – 11:00am CST (15:00 – 17:00 UTC/GMT). This will affect our North American, European, and Australian regions. During this time, if you have questions concerning your Ultima Online game account, please visit eamembers.custhelp.com instead. Thank you very much for your patience.
One would then believe this morning's meeting is Human Resource led and is covering all the details of the severance package and move matters......
"Enjoy and thanks for coming to the meeting.
Have a great day on the phone and with customer support.
Go Team!!!" ; the HR person says with zeal.
When I had that meeting in January at my location.......I found a few cells in my brain ask...."Where is my claxon!!!" Keep the chin up OSI........your wake still moves the online universe......never forget that!!! Project California........Conquest Campaign at hand........at least get a good room NOT near the Bathrooms!!!
A bit more news to share with all of you about the latest rumors of UO and UXO being relocated to California and the Origin Systems Development Studio being shut down as a result.
First, Waterthread.org has posted some details based on a AustinXL News Mailing List that they belong to. As they explain, the following was posted to the newsletter today:
QUOTE Electronic Art's Austin Unit Origin Systems to Shut Down
Game company Electronic Art's is expected to tell it's Austin employees this week that the company will be shutting down Origin Systems, its Austin operations, according to sources. Employees will be offered an opportunity to relocate to California or accept a severance package. Company officials could not be reached for comment. Austin is the # 3 location in the U.S. for game development with more than 50 companies making major contributions to the game industry, including game development, publishing, tools and middleware and chips and hardware.
In a related story about another Electronic Arts studio, Maxis (developers of The Sims line of games), Gamespot reported the following just last week, indicating that a consolidation of EA-owned studios may be becoming a trend. Here is what Gamespot's Article states:
EA brings the Sims developers to its corporate headquarters. Today, sources at Electronic Arts confirmed what has been rumored for the past week: EA is folding Maxis into its central corporate offices. Currently, Maxis operates out of a now-cramped building in Walnut Creek, California. Their new digs will be in EA's Redwood Shores headquarters, some 30 miles to the east.
"Maxis was running out of space at Walnut Creek," an EA spokesperson told GameSpot this morning. The current management team at Maxis, Luc Barthelet, Lucy Bradshaw, and Sinjin Bain, will relocate to Redwood Shores, as will most of Maxis' 300 staffers.
Comment from Borg..... In the continuing consolidation and downsizing trend of American mainstream businesses are performing....this does not surprise me. I, myself within my current employment am being directly cut from the corporate collective. Regardless of the success and performance to plans we had....the decision was made to eliminate my unit from the corporation. (OfficeMax)
OSI seems to be similarily cut REGARDLESS of the fact that they have a viable and successful game engine unit. We can hope that the UO units will be supported from the Redwood Shores location.
This is a topic that surely will be covered in depth by the PR division of EA quickly and we shall all look in earnest at the information.
I guess I will send my resume' then to EA at Redwood Shores........I firmly still believe there is much to improve without programming but thru WORK from within existing systems and using the minds eye in events we all seek in all game engines. I know I can entertain ye ........now if I could open the minds eye of the powers to be at EA......my minds eye has never closed and always has sought to entertain ye all.
Hail UO and UXO Fans,
We are receiving information this morning indicating that something very serious may be hitting the news in the next few days (maybe as soon as today). So far, it is all unsubstantiated rumors, but with enough evidence behind them that we believe the information to be very close to the truth. For that reason, I am posting this to our news so that everyone can prepare for it in case it does come to pass.....
With that said, the rumor is that Electronic Arts Corporate may be shutting down Origin Systems Inc (OSI, also known as EA Texas) and moving both the Ultima Online and the Ultima X: Odyssey projects to the California location. The hope is that as many current staffers (including dev teams) as possible will be relocated as well, but at this point we have no details on that. To say the least, our thoughts and hearts go out to the people that may be affected by this.
So far, there has been no official comment from anyone at Electronic Arts or Origin Systems about this, but the second we do get it we will share it with all of you.
UOHoC Chat Log Posted Feb 13 2004 2:33PM CST (GMT -06:00)
The log to this month's (Thursday, February 12) UO House of Commons chat has been posted. The topic of the chat was: General Discussion.
Lord-Xanthor - *Du_Hast_Cooper* Are there any plans to improve the party and/or guild systems?
Fertbert - We have some high priority fixes tentatively scheduled for pub 24... we intend to make guild maintenance easier by improving the guildstone interface a bit....
Fertbert - We're hoping to address the problems with removing/promoting members of large guilds, and also make it easier to manage large guild alliance lists.
You can read the complete log of the chat by clicking here! You can find more information about these chats at: http://uohoc.stratics.com/
On the UO Latest Updates forum, Sannio (Community Relations) nixed another rumor about UOÂ’s demise.
Question: My hubby started playing UO over 4 years ago, and ended up getting the family all hooked. About 6 months ago, he (and only he) quit UO and moved over to SWG.
He just asked me how much longer the UO servers would be up and when I asked him what he was talking about, he said he'd heard OSI was coming out with a different version of UO that wasn't compatible with what we now play. When I said I had no idea, he went on to say well probably 90 days, like the statement on the back of the box says. The statement hhe was referring to is this: " EA reserves the right to terminate the Ultima Online service after 90 days notice."
So my question is this: Should we brace ourselves for an announcement of this type, or start saving $ to go to this new "version" he referred to?
He wouldn't say where he got this tidbit of info, (for all I know he made it up) but he's commented several times about former OSI programmers moving to SWG.
Answer: Ultima Online isn't going anywhere. Your husband probably heard about Origin's new upcoming game, Ultima X: Odyssey. We're still making plans here for next week, next month, next year, and beyond.
Regarding OSI programmers mowing to SWG, well, the MMOG biz is still pretty small. People sometimes move back and forth between projects. Still, I can trump that "OSI programmers moving to SWG" statement: SunSword worked on UO in the early days, went to work on SWG, then happily came back here to become our Producer. ;} =========
Keith "Sannio" Quinn
Community Relations
Ultima Online (www.uo.com)
Origin Systems
The Council of HONOR meeting was called to order at 12:00 noon. Members in attendance were Emperor Logan, Magistrate Kodo, Senator of Arcane Earwen, Senator of War Akroma, Senator of Genesis Lora De Blood, and Head of State Kaatya. A quorum was declared and the meeting proceeded.
UNIFORMS
At the suggestion of Senator Akorma and with the full agreement of those present, it was decided to open the floor to discussion of this topic before any Resolution was formed.
Senator Akroma recommended that we adhere to the color patterns established in the past and that the ceremonial attire for Senators be a white or purple robe with colored cloaks signifying the house each Senator represented and that each Senator carry a similar staff. She noted that it has become almost impossible to do the armor.
Senator Lora agreed on the ceremonial garb but stated that a sash and apron should always be worn. If the attire does not allow sash, it should at least be carried with you.
Emperor Logan stated that only a doublet or a surcoat block the wearing of a sash. So the uniform should be a robe, apron, cloak of house color, and sash of house color. The sash will be hidden by the robe which is why the cloak should be of the house color.
Senator Earwen suggested a white robe, apron, cloak, sash, and staff for ceremonial purposes, with the non-ceremonial attire set as sash and apron.
Emperor Logan received an urgent call for his assistance. The formal proceedings were suspended until he could return. During his absence, the Council members discussed combinations for the uniforms and tried on several samples, including new colors for some Senate houses. The meeting was called back to order upon the return of Emperor Logan.
After viewing the Senators in differing forms of attire, Emperor Logan entered a Resolution to amend the Codex to set the ceremonial uniform of Senators as a white robe, cloak of house color, purple half apron, sash of house color, hat of house color, and a staff. Senator Lora seconded his motion.
Kaatya asked what type of staff the Emperor had in mind. Senator Lora mentioned the carrying of a scepter rather than a staff.
Emperor Logan commented that scepters signified royalty, kings. He felt it not appropriate for the Senators to carry one. Emperor Logan amended his Resolution to specify an energy black staff be carried as part of the ceremonial uniform. Senator Lora seconded the motion and a vote was taken.
All Senators voted Aye, the Head of State voted Nay. The motion passed with better than a 2/3 majority vote.
Senator Earwen entered a motion that the color for the House of Arcane be changed to charcoal and that the color for the House of Genesis be changed to dark blue. Senator Lora seconded this motion.
Senator Akroma noted that black is the color of the House of Espionage and that there might be a conflict with these colors being too similar to each other.
Senator Lora agreed with Akroma's point and stated she would find another color for Genesis.
Senator Earwen then withdrew her motion until the next Council of HONOR meeting.
Emperor Logan entered a motion to delay the selection of House colors until the next meeting. Senator Lora seconded his motion, the motion carried with unanimous vote of approval.
Emperor Logan advised that those seeking new colors to find one that ties into the House's skill set.
GUILD LORE
Emperor Logan made a motion to appoint Colin Mor as the guild's official Lore Keeper because of his vast knowledge of guild and shard lore. Senator Lora seconded this motion.
Kaatya spoke in support of a Council member being named to work with Colin Mor on this project.
Emperor Logan amended his motion to appoint Senator Earwen to partake in this endeavor with Colin Mor. Senator Lora seconded the amended motion and it carried with a unanimous vote of approval.
Emperor Logan commented that he wold like to see a minimum of one Lore topic a month on the Forums, old stories revisited, etc. More than one monthly would be even better.
There being no further discussion, the meeting was adjourned at 2:00 p.m.
The Council of HONOR meeting was called to order at 8:00 pm. Members in attendance were Emperor Logan, Magistrate Kodoz, Senator of Arcane Earwen, Senator of War Akroma, Senator of Genesis Lora De Blood, and Head of State Kaatya. A quorom was declared and the meeting proceeded.
APPOINTMENT OF HERALD
Emperor Logan entered the following motion: In the filling of the Herald position, I propose that the Head of State Kaatya be named Herald with the alternate being Earwen. Only one will post the minutes and they will be logged under the News Section of our ethereal boards.
The motion was seconded by Lora De Blood and received a unanimous vote of approval with no discussion.
MEETING SCHEDULE
Senator Earwen offered the following motion: I propose that we conduct meetings every two weeks and that each member be polled by the Chair beforehand as to the days they are available to hold this meeting and the day with the best attendance be chosen.
The motion was seconded by Lora De Blood and received a unanimous vote of approval after discussion by the Council members.
SENATOR OF ESPIONAGE
Senator Akroma made the following motion: I propose that we table this until we have a suitable candidate.
The motion was seconded by Logan and received a unanimous vote of approval with no discussion.
GUILD MEETINGS
Emperor Logan entered the following motion: I request the following be adopted at all weekly guild meetings:
......1) Meetings will begin promptly at 7:00 pm Eastern time. There will be no waiting for stragglers.
......2) No side chatter; Guardians are to use party system or ICQ.
......3) Guardians wishing to speak will raise their hands and wait for recognition from the leader of the meeting before speaking. Once recognized, the Guardian will move to the center aisle to speak. The Guardian will *yield* when done speaking.
......4) There will be no spell casting, sparring, or other disruptive behavior during the meeting.
......5) The meetings will be limited to one hour in duration if at all possible.
The motion was seconded by Lora De Blood and received a unanimous vote of approval after discussion by the Council members.
ALLIANCES
Emperor Logan entered the following motion: I motion that Kaatya and Sojourn spearhead the efforts towards rebuilding our alliance with VK and they make new motions to ally with A^E. The terms of alliance I leave open to discussion. Just keep in mind that first and foremost, their beliefs and the beliefs of their allies should hold close to ours.
The motion was seconded by Lora De Blood and received a unanimous vote of approval after discussion by the Council members.
RESOURCE MANAGEMENT
Emperor Logan offered the following: I motion this Council for the following: All existing guild resources be counted and documented. Once a sufficient storage spot has been agreed upon, all resources will be moved to this one location. All resources stored at this facility will be placed in ways that anyone can add to the piles, thus ending the need to pass along the items to several members. A monthly update will be posted on the forums like our Quartermasters Report. That way, everyone knows what is there. I ask that two Council members be allowed to access the items; one being the Senator of Trades, the other being the Senator of War. The Trades Senator will be responsible for all duties concerning resources with the one exception of the Senator of War issuing out the new recruit bags.
Discussion: Senator Lora De Blood: I agree that it should be put where everyone can easily donate. I see no reason why everyone on the Council should not have access to it. I will co-own everyone to the "Treasury" building formerly owned by Logan.
Senator Earwen: Regarding distribution, I think a fair market value should be assigned to resources and offered for sale to the guild members with the proceeds used to fund guild properties.
Head of State Kaatya: Logan, do you accept these amendments to your motion?
Emperor Logan: Each member of Senate will be allowed access to resources. Any funds procured from the selling of resources shall be used to help the guild endeavors, e.g. guild houses, website, and the Emperor/Senate account fund.
The amended motion was seconded by Lora De Blood and further discussion ensued.
Head of State Kaatya: I am not in favor of accepting donated resources and then selling them back to our members. Rather, I would like a percentage of our resources put on vendors for sale to the general public.
Senator Earwen: The Codex calls for gems to be donated and I think we need to encourage people to loot the gems on their kills and donate them to the guild. I just want us to help with guild costs.
Senator Lora De Blood: I told Borg to sell gems to help cover guild costs, but I agree with collecting and donating gems.
Senator Akroma: I have a large cache of gems I've been saving. Borg mentioned that he wanted us to use the Toy Shoppe as a vendor location. With that in mind, why not use that as our storehouse as well.
Emperor Logan: The Trades house is right behind Toy Shoppe. Let's use Trades for storage. Borg owns the Toy Shoppe (response to question from Kaatya).
Emperor Logan: I amend my motion to not sell resources to Guardians, to use a percentage of our resources on vendors, to use the Trades house for storage, to use the Toy Shoppe for vendors, and to dedicate the proceeds to cover guild costs.
The amended motion was seconded by Akroma and received a unanimous vote of approval.
Having reached the two hour time limit, it was decided that the topics of Uniforms and Guild Lore would be placed on the next agenda. The meeting was adjourned at 10:00 pm.
Sponsor: Shadowclan Orcs
Location: Yew Orc Fort
Start Date: Jan 24 2004 1:05pm EST
End Date: Jan 30 2004 8:05pm EST
Recurrance: Daily (M-F)
The Shadowclan Orc guild of Catskills shard is interested in putting together a long term plot. It requires many pieces, and this is the first. While we greatly appreciate current Shadowclan members creating new characters for the plot, we are more appreciative of new players creating the enslaved orcs to interact with already established characters.
If you are someone who regularly plays on another shard, you are absolutely encouraged to try out Catskills through this plot. You do not need to have any resource for armor, weapons, or entertainment, as Shadowclan will provide all that your character needs. Come share in a diverse shard of role playing.
To create an orc for this plot, remember to play your character as an escaped and formerly enslaved orc that has recently arrived at the Shadowclan Orc Fort. Look for other characters who are created for this piece of the plot and interact with them as though you know them. We need someone to take the initiative and play the orc who led the escape.
Create your character following the directions on this web site: http://www.shadowcla...lls/gruntee.htm . It is recommended that you mention the enslaved orc background somewhere in your character's profile.
Take your newly created character to the Shadowclan Orc Fort in Yew Trammel, pass the simple test and role play out your travels and background, and then enjoy! We will have a meeting Friday, January 30th at 8pm EST/5pm PST at the Shadowclan Orc Fort to lead the first attempt at revenge. The next steps you will be informed of as we progress