On the UO U.Hall forum, Binky (Online Community Manager, All Things Ultima) made the following announcement regarding UXO:
Today, the decision was made to discontinue the production of Ultima X: Odyssey. This was done in order focus resources and talent on Ultima Online, the upcoming expansion, and an unannounced Ultima Online project.
“With Ultima Online thriving, and with plans for its future taking shape, we made the decision to focus all our resources on that game world,” said Anthony Castoro, producer of Ultima Online. “We look forward to making more exciting announcements about Ultima Online very soon.”
Lord Skyhook wins Tournament...Crowd wins the day!^top
CURRENT 2004 Season Rankings Rank.........Name.....................ToC pts...W/L....Scores #1 Lord Skyhook (CDE)..............800pts....16-2.....72-32 (4 Titles--January, April, May, June) #2 Knight Omi'Rayvanya (PGoH)..485pts......9-6.....71-69 #3 Knight Denowan (E^A)..........485pts......8-6.....70-65 #4 Lord Lazarus (CVL)...............430pts.....10-4.....75-47 (1 Title--March) #5 Knight Ivanna (CDE).............385pts......8-4.....50-38 #6 Knight Darian (CVL)..............365pts......7-5.....67-65 #7 Knight Bishop (PGoH)...........240pts......4-6.....31-37 #8 Lady Nightstalker (CVL)........230pts......6-3.....39-28 (1 Title--February) #9 Knight Squall (CVL)..............205pts......5-2.....30-22 #10 Knight Roy (CVL)................200pts......4-4......30-25 #11 Knight Dometri (CQC).........125pts......2-2.....12-4 #12 Knight Billy Gunn (CVL).......120pts......2-3.....16-18 #13 Ancient Wolf (PGoH)...........100pts.....1-4.....12-24 #14 Knight Jaqueline (PGoH).......80pts.......2-3.....20-22 #15 Drow Storm (VoX)...............80pts.......2-2.....11-16 #16 Knight Puck (PGoH).............80pts.......1-6......23-37
NOTE.... After all 12 Tournaments of the Year are run......the TOP 16 ToC point scorers will be invited to the TOURNAMENT OF CHAMPIONS.
Series Points awarded at each monthly tournament: Finals….. …………...150pts Semi Finals…………125pts Quarter Finals……100pts 4th Round……………80pts 3rd Round……………40pts 2nd Round……………20pts 1st Round……………10pts NOTE: these are not accumulating during the tournament.
TOP GOLD WINNERS Lord Skyhook (CDE)......................2,250,000 gold Lord Lazarus (CVL)..........................750,000 gold Knight Omi'Rayvanya (PGoH).............500,000 gold Knight Denowan (CVL).....................500,000 gold Lady Nightstalker (CVL)....................500,000 gold Knight Ivanna (CDE)........................375,000 gold Knight Darien (CVL).........................250,000 gold Knight Squall (CVL)..........................250,000 gold Knight Roy (CVL).............................250,000 gold Knight Dometri (CQC).......................250,000 gold Ancient Wolf (PGoH)........................125,000 gold
Publish 25, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the upcoming game improvements that will come about with Publish 25.
General Summary: Bug fixes PvP balance changes Archery fixes
Contents: House demolition, and character transfer will now be disabled while the housing and character transfer server is down Faster casting cap of 2 (if not using the protection spell) Faster casting cap of 0 (if using the protection spell) Paladin spells are subject to a faster casting cap of 4 Paladins with magery of 70.0 or above are subject to a faster casting cap of 2 PvP spell damage increase cap of 15% from an item’s magic property – spell damage increase is also derived from intelligence and inscription Added caps for: Lower Mana Cost = 40%, Hit Chance Increase = 45%, Defense Chance Increase = 45%, Damage Increase = 100%, Swing Speed Increase = 1/second for all weapons. Maximum swing rate capped at one swing per second Added runic crafting tools to test center bank boxes Added all artifacts to test center bank boxes Added ethereal mounts to test center bank boxes Added a kills/deaths tracking and leader board on test centers Painstrike takes 1/2 second less to cast, 2 points higher minimum and maximum damage Cleanse by fire is now difficulty based Damage required to interrupt bandaging reduced from 26 to 19 for PvP only Lesser and normal healing potions have smaller delays to use than greater healing potions Lowered cure spell chance of success Enhanced cure potions now correctly cure lower poisons Archcure doesn't cure aggressors or victims Archcure is now 1/4 second faster Infectious strike special move now uses poisoning skill to help determine potency Using a special move within 3 seconds of the previous special move costs double mana Parried special moves have no mana cost Dexterity below 80 reduces the chance to parry Reveal uses magery and detect hidden vs. hide and stealth Reveal always reveals vs. invisibility spell Tracking players uses tracking and detect hidden and random (1 to 20) vs. hiding and stealth Ghosts can no longer be tracked Necromancy forms affect tracking difficulty Archers can now move immediately after firing Archers must hold still for a minimum of 1/2 second before firing Fixed Dryad bow and added it to the Doom boss loot Fix for daemon, lich, vampire, and wraith form issues Fix for enemy of one issues Fix for divine fury issues (stat penalties, faction points, etc) Two handed weapons can now be disarmed Can no longer immediately rearm disarmed mage weapons Faction traps now decay after one day Swamp dragons no longer reduce PvP damage Spell casting creatures no longer try to cast old buffs (reactive armor, protection, magic reflection) resulting in more challenging monsters Fixed low level gain for weapon skills Sake is now called "sake" instead of "water" on Japanese shards Added jewelry slots in 2D client Added "object handles" in 2D client
Misc. "behind the scenes" changes: Improved internal debugging tools More logging for "IGR time limit" error
Outside Dungeon Wrong, there are platforms for each known type of ore and this book:
"Friends,
I am working on creating a new type of ore elemental. In order to create this new elemental, I need a special elemental of each type. These special elementals are created from a stack of 60,000 units of ore.
Once I have these 8 ore elementals, I will be able to create my new Solunite Elemental. I don't have much to offer now, but once I sell this creature, I will be rich.
Greetings The Honor Empire members and visitors....
Below are the upcoming Ultima Online Title you can purchase and at the same time support The Honor Empire website.
To Order.......CLICK the IMAGE
Please support your home website and spread the word to your friends...... Lets have some fun in the upcoming expansion and new game engine that we have helped build for the last 7+ years!!!
Psst......remember to click the images and place your orders or go shopping for other issues...books, whatever Amazon sells.
(website gets a small commission for all items bought THRU using our website Empire Outfitters portal.......it all helps over time)
The Council of HONOR meeting, rescheduled from June 9, was called to order at 12:30 p.m. Eastern time on June 13. Council members in attendance were Emperor Logan, Senator of War Steel DarKnight, Senator of Trades Rusty, Senator of Espionage Cyric Rallathil, and Head of State Kaatya. Pater Imperium Borg, Ancient Martok, and Ancient Balandar also attended the meeting. There being four voting members and the Emperor present, a quorum was declared.
The first Resolution to be considered had been submitted by Emperor Logan.
PROPOSED RESOLUTION: (Amendment to Codex, Article VI, Section 2, Paragraph ii) The voting privilege will be extended to the Praetorian Prefect only in instances where a quorum cannot be established due to the absence of a Senator or the Head of State.
DISCUSSION:
Senator Steel stated that the Praetorian are charged with the enforcement of guild standards and the Codex. Do we wish to push "politics" onto the role of the Praetorian; this would create a definite conflict of interest.
Pater Borg remarked that the Senator of War, the Senator of Espionage, and Praetorian Prefect are advisors to the Emperor in the WAR Oversight Committee. If the Praetorian Prefect had the power to vote when the Council was considering a move to WAR, it could lead to claims of war mongering. The Praetorian are not politicians; they are the arm of policies that the Council and Emperor need enforced.
Emperor Logan said that a few days ago, after reading a post on this Resolution by the good Senator DarKnight, he realized it was not applicable. The exact quote was "can't mix policing with politics".
Kaatya commented that she felt the purpose of the Resolution had been an attempt to solve the problem the Council had had establishing a quorum in recent meetings; and suggested that the Council continue to look for solutions, possibly considering a reduction in the number of voting members from four to three.
Senator Cyric asked if absentee voting could be considered.
There being no further discussion, a vote was taken. The Resolution failed three votes to one.
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The second Resolution to be presented had been submitted by Head of State Kaatya.
PROPOSED RESOLUTION: (amendment to Codex, Article VI, Section 2, Paragraph ii) The Emperor holds tie-breaking vote and has the power to veto any Resolution. Such veto can be over-ridden by a unanimous vote of the Council. Pater Imperium holds absolute veto power which cannot be over-ridden.
Emperor Logan stated that since his early days as a Guardian, this policy had always been in place. By error of omission, it was not included in the most recent writing of the Codex. So, if this is the case, he sees no need for a Resolution.
Kaatya advised that she submitted the Resolution because she could not find veto powers included in the Codex. She withdrew her Resolution based on the comments of the Emperor.
Pater Borg announced that he and the Ancients would scrutinize the Codex to determine that nothing else was missing and would advise the Council of any corrections that were needed.
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There being no other Resolutions to be considered, the official Council meeting was adjourned. All those in attendance remained to discuss the application for guild membership recently submitted by a former Guardian.
Cort Malic has requested help in developing armor for the Royal Britannian Guard. The details were found in a book in the Guard Offices:
"The time has come for the Royal Guard to be properly dressed. I am calling upon the master craftsman of our lands to design a proper uniform. The uniform should contain at least a full suit of armor and the Royal Guard sash should be visible over the top. Extra cloths or caps are optional. All pieces should be handcrafted; no artifacts or special armor pieces should be included. The suit can contain gauntlets, however I will not wear them.
Weapons and shields should not be part of the uniform. Other than that, the uniform design is up to the craftsmen.
On the first day of the week, after the supper meal (Sunday 4:30 CST) the completed designs should be presented at the Castle. The designers should be wearing the completed design"
That's tomorrow afternoon --- so any smiths or tailors interested in heeding this call had best get to work today!
UO House of Commons Chat Thursday, June 3 Jun 2 2004 1:53PM CST (GMT -06:00) The next UO House of Commons Open House chat between the players and developers of UO is scheduled for tomorrow night, June 3, at 5 PM PDT (7 PM CDT, 8 PM EDT).
The chat will be available at #uohoc on Stratics IRC, on the following networked servers:
This month's topic is 7th Anniversary Edition and EM Events. Remember that this is a development chat, and as such only questions relating to the monthly topic will be answered.
If you are new to these chats, please visit the UO House of Commons webpage for information on how it all works.